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Monday, May 20, 2013

Dragonball Online Namekian Warrior Guideline

Basically a basic guide for the most underplayed class in DBO; concerning skills builds and strategies based on my time spent as a warrior. It's broken down into a few topics and sub-cats. I will not go into depth about skills specifics; although if you have questions feel free to ask.

Warrior Overview
The most popular reason turns out to be the most biased one it's because golden haired humans are in game ohh, and Buu's. The less known reason and most sensible is that they are a hard race to level. Warriors have low damage output; To add to that they only have one buff giving a hardly noticable boost to physical attack. Creating the most frustratable race this applies even more so to healers. 

Role
Party-You are a meat bag a huge slab of beef made to dangle on a hook in front of enemies and not a very good one to start out with. Majins outshine Nameks in tanking due to higher defense... This is the same for every class we are all around inferior to every class because; where they specialize we merely imitate(Later explained in skills). 


Here are the pros. We are given large amounts of HP buffs and passives giving us nearly twice as much hp as any other race coupled with a few DEF buffs you are an "effective" substitute for a tank assuming you take the appropriate skills. You dish out a decent amount of support damage but as a tank in a party all you really need is Crowd control.

Solo-This is where meat bags can either shine or fail miserably. Leveling can be tedious at the start because depending on which attack tree you choose you'll be limited to the amount of skills available. Warriors can be a beast at solo PVE or an nightmare PROPERLY allocated skill points ensures more damage, less sitting, able to handle multi-aggro.

*This is a "Pro" Warrior overview dispite their short-comings they are the most versatile class in all of DBO I just wanted to get the "Cons" out of the way.

Skills
Namekian Warriors are a tricky class you can easily get conned into thinking you'll need both melee and range. This however will screw you over effectively; gimping you early on. Here are my suggestions on skill builds:

Spirit/Physical Attack-These are the two trees to choose from. Yet both skill Distros. are the same. 
Spirit-Causes more damage but have longer CD times and costs more EP. 
Physical-More DPS due to lower CD and less EP. 

Skill point distribution are both the same keep knockdown at lvl 1 max the rest. (You get a nice pool of EP from buffs and equipment to compensate for EP cost)

Debuffs/Taunt-You MAY skip them if you don't plan on partying; This is essential for crowd control. But, because of the EP cost to cast it isn't realistic for solo. I do not see any need to level these past 1.

Buffs/Passives-My rule of thumb for buffs and passives. "If you are going to excel at something do NOT half-arse it" Meaning, if you are going DEF then get DEF passives same for HP. So if you are in need of extra points then you can "sort of" slack off on what you don't excel in. 

Point Distro-Attacks/Buffs-(After you get all buffs to level 1 get Passives)/Debuffs-(Immediately after level 20 if partying) Listed from higher priority to lower.

(Btw, Dragonic Spirit also increases HP by a ton. There are a few errors in Namekian warrior guide but, since you'll be getting all buffs either way you'll know what does what.)

My Skill choices
Attack skill-Is Spirit you overcome the hurdle of low DMG rolling out high burst damage... Plus your Melee skills look like total garbage.

Debuff skill-I'll be partying so all level 1

Buffs/passives-HP for the win. You are given high HP maximize it. I personally prefer HP and STONGLYencourage you get them.

Thoughts on PVP
I dislike PVP even though i'm pretty good at it. 
If you can handle the long grind low skills grant you... You'll become a PVP "GOD" Namekian Warriors are blessed with 2 knockdowns and a 4 sec stun with spirit/defense debuff. 

You do the math. someone that's on the ground or stunned half the time can't lose.(Route is not recommended for the impatient since you'll have to equally distribute points into both attack trees.) And, you'll probably have 1 maybe 2 skill points at 30. You can wait to get both stuns. Early or later, your choice.

(NOTE: This is a guideline for faster leveling from 1-30 while conserving Skill points.)

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