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Sunday, June 2, 2013

Dragonball Online No PVP- Swordsman Builds

Hi! I'm fairly new at the game (I've been playing for about 3 days).
I want to try out the swordsman class and I was wondering what kind of build everyone would suggest? I've looked around the forums and found a couple different builds (and it a lot of people arguing over the usefulness of some skills).

Something I've been thinking about though, I think I'll be doing like no pvp.
I've never been good at player-vs-player things, and it seems like a lot of builds are based around pvp. So does anyone know of any builds that aren't PVP specific?

http://www.dbocom.com/skillcalc.php?...12110023303100

the calculator cant show you this, but i have 1 more point in multiple strikes and focused kamehameha.

this is what i use, i rarely/sometimes pvp and mostly PvE, a fully pvp swordsman lacks any defenses other than "defend yourself by killing faster" which isnt going to help you against more than 2 enemies. my build gives you your 2 stuns that are exactly long enough for you to stun, walk through the mob and RP attack them from behind, you also get advanced barrage, final effort and focused kamehameha for AE knockdowns if you have too many mobs. also, focused kamehameha's description is wrong, its not a linear attack, but a frontal cone wave thats pretty wide, hitting around 2.7k and critting around 3.5k. this seems low until you remember that the majority of mobs around lv.50-55 have about 5kLP, focused kamehameha + final effort = everything dead.

also if you are doing things in teams, especially with a person who trains and AE's mobs, you are a big help to them. of course, dont skimp on your physical (i can still hit up to 16k multiple slash with +30% crit damage)

can also max final effort if you want, it takes 1100LP, and with an RP it deals 4-5k consistently.


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this build isnt good for pve. the 4th point of the swordsman passives require lv.60, the calculator dosent show that multiple slash can go to lv.4 at 54, and lv.5 at 60. energy recovery can be replaced with those cheap red potions, scintilation is only good in pvp. shake isnt very good, swordsman almost never misses anything, and you used no points in spirit attacks to make the -spirit def any good. only used against a fighter in pvp. also it has no way to pull an enemy from a distance, or survive against multiple targets. the dreaded super and 2 enemies, or hyper and 2 supers will end you.

this is a pvp build

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